SproutyDialogsVariableUtils
Inherits: RefCounted
Description
This class provides utility methods to handle variables, such as get the UI fields and components needed to edit variables in the editor and get the assignment and comparison operators available for each variable type.
Methods
| Return Type | Method |
|---|---|
| Array | get_variables_of_type(type: int = -1, metadata: Dictionary = {}, group: Dictionary = {}) |
| OptionButton | get_types_dropdown(label: bool = true, excluded: Array[String] = []) |
| Dictionary | new_field_by_type(type: int, init_value: Variant = null, property_data: Dictionary = {}, on_value_changed: Callable = func(value, type, field): return, on_modified_callable: Callable = func(): return) |
| void | set_field_value(field: Control, type: int, value: Variant) |
| Dictionary | get_assignment_operators(type: int) |
| Dictionary | get_comparison_operators() |
Enumerations
enum ASSIGN_OPS
Assignment operators for variables
-
ASSIGN_OPS
ASSIGN= 0Direct assignment operator (=)
-
ASSIGN_OPS
ADD_ASSIGN= 1Addition assignment operator (+=)
-
ASSIGN_OPS
SUB_ASSIGN= 2Subtraction assignment operator (-=)
-
ASSIGN_OPS
MUL_ASSIGN= 3Multiplication assignment operator (*=)
-
ASSIGN_OPS
DIV_ASSIGN= 4Division assignment operator (/=)
-
ASSIGN_OPS
EXP_ASSIGN= 5Exponentiation assignment operator (**=)
-
ASSIGN_OPS
MOD_ASSIGN= 6Modulus assignment operator (%=)
Constants
const VAR_ICON_PATH = "res://addons/sprouty_dialogs/editor/icons/variable.svg"
Path to the variable icon.
const DICTIONARY_FIELD_PATH = "res://addons/sprouty_dialogs/editor/components/dictionary_field.tscn"
Path to the dictionary field scene.
const ARRAY_FIELD_PATH = "res://addons/sprouty_dialogs/editor/components/array_field.tscn"
Path to the array field scene.
const FILE_FIELD_PATH = "res://addons/sprouty_dialogs/editor/components/file_field.tscn"
Path to the file field scene.
Method Descriptions
func get_variables_of_type(type: int = -1, metadata: Dictionary = {}, group: Dictionary = {}) -> Array
Returns a list with the names of variables of the given type. If a type is specified, it returns only the variables of that type. If no type is specified, it returns all variables. If no variables are found, it returns an empty array.
func get_types_dropdown(label: bool = true, excluded: Array[String] = []) -> OptionButton
Returns an OptionButton component with all the variable types that can be selected. You can hide the label text by setting label to false. Also, you can exclude types by passing their names in the excluded array.
func new_field_by_type(type: int, init_value: Variant = null,
property_data: Dictionary = , on_value_changed: Callable = func(value, type, field): return , on_modified_callable: Callable = func(): return) -> Dictionary
Create a new field based on the variable type. Returns a dictionary with the field created and its default value. You can pass an initial value and property data for hints. Also, you can pass callables for when the value changes or when the field is modified.
func set_field_value(field: Control, type: int, value: Variant) -> void
Sets a value in the given field based on its type.
func get_assignment_operators(type: int) -> Dictionary
Returns a list of assignment operators by type.
func get_comparison_operators() -> Dictionary
Returns all the comparison operators as a dictionary.